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						<h1 id="firstHeading" class="firstHeading" lang="en"><span dir="auto">Human Play</span></h1>
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								<div id="siteSub">From Mushpedia</div>
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				<div id="mw-content-text" lang="en" dir="ltr" class="mw-content-ltr"><p>Here's various tips &amp; tricks for <b>Human Play</b>,
 detailing old-and-tried practices and advice on how to survive in the 
merciless depths of space. For more detailed information on specific 
parts of the game, check the various other articles listed on the <a href="https://www.mushpedia.com/wiki/Main_Page" title="Main Page">Main Page</a>.
</p>
<h2><span class="mw-headline" id="Goals">Goals</span></h2>
<ul>
<li>Survive.
</li>
<li>Maintain the ship.
</li>
<li>Eliminate the <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Mush_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">Mush</a></span> menace.
</li>
<li>Research the <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Retro-Fungal_Serum" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/16px-Anti_mush_serum.jpg" width="16" height="16" class="margin-small" srcset="Human%20Play%20-%20Mushpedia_files/24px-Anti_mush_serum.jpg 1.5x, Human%20Play%20-%20Mushpedia_files/32px-Anti_mush_serum.jpg 2x"></a> <a href="https://www.mushpedia.com/wiki/Retro-Fungal_Serum" title="Retro-Fungal Serum">Retro-Fungal Serum</a></span>.
</li>
<li>Repair the <a href="https://www.mushpedia.com/wiki/PILGRED_Reactor" title="PILGRED Reactor">PILGRED Reactor</a>.
</li>
<li><a href="https://www.mushpedia.com/wiki/Aim_of_the_Game" title="Aim of the Game">Pilot the Daedalus to her destination.</a>
<ul>
<li>Return to Sol.
</li>
<li>Create a New Eden.
</li>
</ul>
</li>
</ul>
<h2><span class="mw-headline" id="General_Advice">General Advice</span></h2>
<ul>
<li><dl>
<dt>First and foremost, communicate.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd><i>Mush</i> is a social strategy game. If you let your teammates 
know what you are doing and try to work with them, you will do better 
and so will your ship as a whole, guaranteed. You'll probably also have a
 lot more fun.&nbsp;:)
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Follow game rules.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>Before the crew fills up and the two initial <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Mush_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">Mush</a></span> are chosen, you are obliged to <b><a href="https://www.mushpedia.com/wiki/Neutral_Play" title="Neutral Play">play neutrally</a></b>;
 not performing any actions that may disadvantage either team when the 
game starts. Besides that, you are expected not to deliberately 
disadvantage your own team (Human or Mush) when sides are chosen. If you
 disregard game rules, you will soon find yourself <a href="https://www.mushpedia.com/wiki/SDF" title="SDF">sanctioned</a>.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Tooltips are not useful for telling you what your ship needs.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>The tooltips tell you some possible actions that you can do. 
However, they are usually quite far off from what you should do, and in 
some cases, can be very counterproductive. Since <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> is precious, ask your crewmates what you should be doing if you don't know.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Do not cook a bunch of rations.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>This is bad or worse, depending on your ship's <a href="https://www.mushpedia.com/wiki/NERON_BIOS" title="NERON BIOS" class="mw-redirect">BIOS settings</a>. By default, NERON is set to automatically destroy cooked food at the end of the day. So any <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Cooked_Ration" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/16px-Ration_1.jpg" width="16" height="16" class="margin-small" srcset="Human%20Play%20-%20Mushpedia_files/24px-Ration_1.jpg 1.5x, Human%20Play%20-%20Mushpedia_files/32px-Ration_1.jpg 2x"></a> <a href="https://www.mushpedia.com/wiki/Cooked_Ration" title="Cooked Ration">Cooked Ration</a></span>
 sitting around at the end of Cycle 8 will be destroyed with this NERON 
setting. If it's changed to preserve cooked food, any cooked food 
sitting around at the end of cycle 8 will spoil. Spoiled food is still 
safe to eat after one day, but after another day comes around it will 
have a chance to make any human who eats it sick. Either way, it's just 
not something that's good to do.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Do not eat every time you can.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>While there are other ways to get food, the 30 <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Standard_Ration" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/16px-Ration_0.jpg" width="16" height="16" class="margin-small" srcset="Human%20Play%20-%20Mushpedia_files/24px-Ration_0.jpg 1.5x, Human%20Play%20-%20Mushpedia_files/32px-Ration_0.jpg 2x"></a> <a href="https://www.mushpedia.com/wiki/Standard_Ration" title="Standard Ration">Standard Ration</a></span>
 your ship starts with will be the bulk of your ship's food supply over 
the first 10 or so days. After 24 cycles without eating, a character 
gets the <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Health#Satisfaction" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Starving.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Health#Satisfaction" title="Health">Starving</a></span> status and loses 1 <a href="https://www.mushpedia.com/wiki/Health#Health_Points" title="Health Point"><img alt="Health Point" src="Human%20Play%20-%20Mushpedia_files/Lp.png" width="11" height="13" class="icon-margin"></a>
 per cycle until they eat. If even a few people are eating every time 
they can, your ship will run out of food and starve. For most 
characters, it's best to only eat when you know you will be hungry soon,
 or when there is something important to take care of, like killing mush
 or putting out fires. If you're not sure, ask your shipmates whether or
 not something is worth eating to get done quickly. There are exceptions
 to this, like some ships will want <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Paola_Rinaldo" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Paola_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Paola_Rinaldo" title="Paola Rinaldo">Paola</a></span> or <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Finola_Keegan" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Finola_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Finola_Keegan" title="Finola Keegan">Finola</a></span> to eat daily during the beginning of the ship to get more done, but this should probably be agreed upon by the ship.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Do not work on a NERON project that hasn't been agreed upon by the crew.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>In the <a href="https://www.mushpedia.com/wiki/Map" title="Map">Nexus</a>, there will be 3 <b><a href="https://www.mushpedia.com/wiki/NERON_Projects" title="NERON Projects">NERON Projects</a></b>
 available to be worked on at a time. Once one of the three is 
completed, the other two are no longer available to your ship. Period. 
Therefore, someone should always list which NERON projects are available
 and what they do, then attempt to come to some sort of consensus on 
which is most useful to your ship. Some NERON projects are vital for a 
long lasting ship, so completing others when those are available is 
sabotage.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Make sure Cameras are set up early.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd><span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Mush_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">Mush</a></span> can infect humans with a <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Spore.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">Spore</a></span> without being detected in any room which does not have a <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Camera" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/16px-Camera.jpg" width="16" height="16" class="margin-small" srcset="Human%20Play%20-%20Mushpedia_files/24px-Camera.jpg 1.5x, Human%20Play%20-%20Mushpedia_files/32px-Camera.jpg 2x"></a> <a href="https://www.mushpedia.com/wiki/Camera" title="Camera">Camera</a></span>.
 It doesn't matter if there are witnesses; if there isn't a Camera, they
 can spore you all they like. For this reason, setting up Cameras in key
 locations where people go offline should be a #1 priority for people 
without a specific job. Check storage rooms to find cameras; they will 
be on the walls or shelves there. The locations where you want to move 
them to are both <a href="https://www.mushpedia.com/wiki/Map" title="Map">Dorms</a> and the <a href="https://www.mushpedia.com/wiki/Map" title="Map">Bridge</a>. If <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Gioele_Rinaldo" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Gioele_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Gioele_Rinaldo" title="Gioele Rinaldo">Gioele</a></span> has <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Paranoid" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Paranoid.png" width="25" height="25" class="small-em"></a> <a href="https://www.mushpedia.com/wiki/Paranoid" title="Paranoid">Paranoid</a></span>, 2 more Cameras become available for the Medlab and the Engine Room. It costs 1 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> to remove a Camera and 2 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> to install it. Both these actions can make you <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Dirty" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Dirty.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Dirty" title="Dirty">Dirty</a></span>.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Do not hang out in a room without a camera.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>As mentioned previously, <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Mush_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">Mush</a></span>
 can infect you with spores if you're in a room without a Camera. Once 
Cameras are set up, plan your trips so that you will have enough <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span>/<a href="https://www.mushpedia.com/wiki/Player_Resources#Movement_Points" title="Movement Point"><img alt="Movement Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot2.png" width="11" height="13" class="icon-margin"></a>
 to make it back to a Camera and be protected. If everyone does this, it
 will be a lot more difficult for Mush to turn anyone. The exceptions to
 this are whoever is using the Medlab bed (usually <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Finola_Keegan" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Finola_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Finola_Keegan" title="Finola Keegan">Finola</a></span>) and <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Zhong_Chun" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Chun_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Zhong_Chun" title="Zhong Chun">Chun</a></span>, since she cannot be spored.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Figure out what your character's role is and do it.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>There's a lot to do in the game, to be certain. However, while 
tempting, one should not explore the entire ship clicking all the 
things, as that is quite a bit of <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> and <a href="https://www.mushpedia.com/wiki/Player_Resources#Movement_Points" title="Movement Point"><img alt="Movement Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot2.png" width="11" height="13" class="icon-margin"></a> that is not going towards your <a href="https://www.mushpedia.com/wiki/Characters" title="Characters">character</a>'s role aboard the ship. If you're unsure of your role, ask.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Do not stay dirty for extended periods of time.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>There are many things which will make you <span style="white-space: nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Dirty" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Dirty.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Dirty" title="Dirty">Dirty</a></span> as a human. However, <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Mush" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Mush_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Mush" title="Mush">Mush</a></span>
 become dirty when they make spores and take damage when they take 
showers, so they very much have a built-in incentive to stay dirty. 
Watching who is dirty, how often and for how long can help to identify 
the Mush. For this reason, if you stay dirty, you may very well be 
suspected of being Mush, and possibly killed. 
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>If your <a href="https://www.mushpedia.com/wiki/Health#Health_Points" title="Health">health</a> or <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Health">morale</a> are getting low, do something about it.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>When you reach half health, it's a good idea to try to get healing. Anyone can heal 3 <a href="https://www.mushpedia.com/wiki/Health#Health_Points" title="Health Point"><img alt="Health Point" src="Human%20Play%20-%20Mushpedia_files/Lp.png" width="11" height="13" class="icon-margin"></a> for you at the Medlab for 2 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span>, or you can heal yourself for 4 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span>. This can also be done with the <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Medikit" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/16px-Medikit.jpg" width="16" height="16" class="margin-small" srcset="Human%20Play%20-%20Mushpedia_files/24px-Medikit.jpg 1.5x, Human%20Play%20-%20Mushpedia_files/32px-Medikit.jpg 2x"></a> <a href="https://www.mushpedia.com/wiki/Medikit" title="Medikit">Medikit</a></span>
 in any room at a smaller cost for you. If your ship still has Mush on 
it and you are low on health, it's best to PM people you trust to ask 
for healing, since it's not to your advantage for the Mush to know you'd
 be easy to finish off. Losing all your <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Morale"><img alt="Morale" src="Human%20Play%20-%20Mushpedia_files/Moral.png" width="11" height="13" class="icon-margin"></a> morale will kill you as surely as losing all your <a href="https://www.mushpedia.com/wiki/Health#Health_Points" title="Health Point"><img alt="Health Point" src="Human%20Play%20-%20Mushpedia_files/Lp.png" width="11" height="13" class="icon-margin"></a> health, so you should also take action regarding this before it becomes critical. Lying in a bed in the same room as a <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Shrink" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Shrink.png" width="25" height="25" class="small-em"></a> <a href="https://www.mushpedia.com/wiki/Shrink" title="Shrink">Shrink</a></span> (typically <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Janice_Kent" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Janice_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Janice_Kent" title="Janice Kent">Janice</a></span>) will restore 1 <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Morale"><img alt="Morale" src="Human%20Play%20-%20Mushpedia_files/Moral.png" width="11" height="13" class="icon-margin"></a> per cycle, and you can also ask your Shrink to use <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> to restore 2 <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Morale"><img alt="Morale" src="Human%20Play%20-%20Mushpedia_files/Moral.png" width="11" height="13" class="icon-margin"></a> for you.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Do not end a cycle in the same room as Raluca.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd><span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Raluca_Tomescu" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Raluca_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Raluca_Tomescu" title="Raluca Tomescu">Raluca</a></span> loses one <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Morale"><img alt="Morale" src="Human%20Play%20-%20Mushpedia_files/Moral.png" width="11" height="13" class="icon-margin"></a> every cycle she ends in the same room as someone else, so she can very quickly reach 0 <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Morale"><img alt="Morale" src="Human%20Play%20-%20Mushpedia_files/Moral.png" width="11" height="13" class="icon-margin"></a> and suicide if people don't give her space. The exception to this is that if Raluca is on a bed in a dorm and <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Janice_Kent" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Janice_icon.png" width="16" height="16" class="icon-margin"></a> <a href="https://www.mushpedia.com/wiki/Janice_Kent" title="Janice Kent">Janice</a></span> with the <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Shrink" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/Shrink.png" width="25" height="25" class="small-em"></a> <a href="https://www.mushpedia.com/wiki/Shrink" title="Shrink">Shrink</a></span> skill is there, she is safe, because the <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Morale"><img alt="Morale" src="Human%20Play%20-%20Mushpedia_files/Moral.png" width="11" height="13" class="icon-margin"></a> gained will offset the <a href="https://www.mushpedia.com/wiki/Health#Morale_Points" title="Morale"><img alt="Morale" src="Human%20Play%20-%20Mushpedia_files/Moral.png" width="11" height="13" class="icon-margin"></a> lost. This can be risky for Raluca though, as Janice will need to make sure she stays in the room during cycle changeovers.
</dd>
</dl>
</dd>
</dl>
<ul>
<li><dl>
<dt>Do not use the Microwave or the MAD Kube.
</dt>
</dl>
</li>
</ul>
<dl>
<dd><dl>
<dd>The <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/Microwave" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/16px-Microwave.jpg" width="16" height="16" class="margin-small" srcset="Human%20Play%20-%20Mushpedia_files/24px-Microwave.jpg 1.5x, Human%20Play%20-%20Mushpedia_files/32px-Microwave.jpg 2x"></a> <a href="https://www.mushpedia.com/wiki/Microwave" title="Microwave">Microwave</a></span> can disrupt the <a href="https://www.mushpedia.com/wiki/Communications" title="Communications">ship's connection to Sol</a>, costing your ship potentially quite a bit more than the 1 <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> it would have taken you to cook that ration without it in the <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> cost of reestablishing connection. The <span style="white-space:nowrap; font-weight: bold;"><a href="https://www.mushpedia.com/wiki/MAD_Kube" title="Icon"><img alt="Icon" src="Human%20Play%20-%20Mushpedia_files/16px-Mad_kube.jpg" width="16" height="16" class="margin-small" srcset="Human%20Play%20-%20Mushpedia_files/24px-Mad_kube.jpg 1.5x, Human%20Play%20-%20Mushpedia_files/32px-Mad_kube.jpg 2x"></a> <a href="https://www.mushpedia.com/wiki/MAD_Kube" title="MAD Kube">MAD Kube</a></span> is a useless item. It has a very low chance of being successfully solved. Each person aboard the ship earns 3 <a href="https://www.mushpedia.com/wiki/Player_Resources#Human_Glory" title="Glory"><img alt="Glory" src="Human%20Play%20-%20Mushpedia_files/Triumph.png" width="16" height="16" class="icon-margin"></a> the first time they solve it, however using it is regarded as a selfish <span style="white-space:nowrap"><a href="https://www.mushpedia.com/wiki/Player_Resources#Action_Points" title="Action Point"><img alt="Action Point" src="Human%20Play%20-%20Mushpedia_files/Pa_slot1.png" width="11" height="13" class="icon-margin"></a></span> waste unless your ship is about to end.
</dd>
</dl>
</dd>
</dl>

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